July, 2010
M4.2-R4: INTRODUCTION TO MULTIMEDIA
NOTE:1. There are TWO PARTS in this Module/Paper. PART ONE contains FOUR questions and
PART TWO contains FIVE questions.
2. PART ONE is to be answered in the TEAR-OFF ANSWER SHEET only, attached to the
question paper, as per the instructions contained therein. PART ONE is NOT to be
answered in the answer book.
3. Maximum time allotted for PART ONE is ONE HOUR. Answer book for PART TWO will be
supplied at the table when the answer sheet for PART ONE is returned. However,
candidates, who complete PART ONE earlier than one hour, can collect the answer book for
PART TWO immediately after handing over the answer sheet for PART ONE.
TOTAL TIME: 3 HOURS TOTAL MARKS: 100
(PART ONE – 40; PART TWO – 60)
PART ONE
(Answer all the questions)
1. Each question below gives a multiple choice of answers. Choose the most appropriate one and enter in the “tear-off” answer sheet attached to the question paper, following instructions therein. (1x10)
text, graphics video, animation and sound is known as
A) Desktop publishing
B) Multimedia
C) Hypertext
D) All of the above
Answer
1.2 Which one of the following is not a video file extension?
A) MP4
B) AVI
C) QT
D) JPG
Answer
1.3 Which of the following file formats uses the lossy compression technique to reduce the file
size of an image?
A) JPEG
B) GIF
C) PNG
D) TIFF
Answer
1.4 Which of the following features of bitmapped graphics package allow the user the ability to
trick the human eye into seeing colors that cannot be represented, by placing different
colored blocks of color?
A) Dithering
B) Anti Aliasing
C) Increasing resolution
D) Smoothing
Answer
1.5 Simple pictures are maps created by
A) bitmapped graphics program
B) painting program
C) vector graphics program
D) resolution program
Answer
1.6 When a program assigns 8 bits to a pixel, that pixel can display one of upto _____ color.
A) 32
B) 64
C) 256
D) 1024
Answer
1.7 When something is displayed at the same time as it is created, accessed, or imported, it is
known as
A) digital time
B) real time
C) online time
D) batch time
Answer
1.8 Sound as recorded on a computer is
A) analoged
B) digitized
C) animated
D) encoded
Answer
1.9 Historically, the term “hypertext” was used when textured information was linked in ____
ways.
A) sequential
B) real time
C) non-sequential
D) linear
Answer
1.10 Music that plays on a computer, such as a radio station, but is never downloaded is known
as
A) P2P
B) Streaming
C) MP3
D) Online
Answer
2. Each statement below is either TRUE or FALSE. Choose the most appropriate one and ENTER in the “tear-off” sheet attached to the question paper, following instructions therein. (1x10)
2.1 Tweening is the process of animating an object over a line or path that can be straight,
jagged or curved.
2.2 Animation is used to create movements on the screen.
2.3 A graphic image file name is plant.eps. This file is a vector image.
2.4 A WAV file format has a smaller file size than a MP3 file format.
2.5 MIDI is used by the multimedia computer to produce the music.
2.6 Using Illustrator or Corel Draw, one can create vector graphics.
2.7 RGB typically uses 24 bits to represent a color.
2.8 The density of pixels on a screen is known as resolution.
2.9 The process of copying files to a CD is known as pasting.
2.10 Adobe Premier, Apple iMovie, are examples of video editing software.
Answer
3. Match words and phrases in column X with the closest related meaning/word(s)/phrase(s) in column Y. Enter your selection in the “tear-off” answer sheet attached to the question paper, following instructions therein. (1x10)
X
|
Y
|
||
3.1
|
Squeezes data into smaller sizes
|
A.
|
Gray-Scale
|
3.2
|
Used to control the
manufacturing of parts
|
B.
|
Tweening
|
3.3
|
Used to imitate music and used with MIDI
|
C.
|
CAD
|
3.4
|
Changing and merging one
computer image into another
|
D.
|
Resolution
|
3.5
|
Graphics
that allow each pixel to be shown on a computer as black, white or a shade of
gray
|
E.
|
MPEG
|
3.6
|
A video standard
|
F.
|
3D Animation
|
3.7
|
The density of pixels on a screen
|
G.
|
Compression software
|
3.8
|
The creation of moving
pictures in a three dimensional digital environment
|
H.
|
Morphing
|
3.9
|
Refers to copy of a Flash symbol
|
I.
|
Instance
|
3.10
|
A add-on program to
MS-Power Point that makes it possible to publish video presentations to the
web
|
J.
|
Sequencing software
|
|
|
K.
|
CAM
|
|
|
L.
|
Presentation software
|
|
|
M.
|
MP3
|
|
|
N.
|
Producer
|
|
|
O.
|
Substance
|
Answer
4. Each statement below has a blank space to fit one of the word(s) or phrase(s) in the list below. Enter your choice in the “tear-off” answer sheet attached to the question paper, following instructions therein. (1x10)
D. Vector E. Tweening F. GIF animation
G. Story board H. Raster I. RAM
J. PNG K. Rendering L. Morphing
M. ROM N. Dots per inch O. Copyright
4.1 If you want to enlarge/reduce an image size which differs from its original size without loss in
quality then that image should be in ________ format.
4.2 ________ creates in-between frames when you create the starts and end points of the
animation.
4.3 ________ is used for integrating multimedia elements, programmically or by using
application software, to create a multimedia project.
4.4 ________ is a lossless file format.
4.5 Many bitmapped images in a sequence is known as ________.
4.6 A video project usually starts with an outline and a ________ that describes the action.
4.7 ________ is a standard interface that is used to send commands to instrument and sound
source.
4.8 When a digital image is currently being viewed on a computer screen, it is actively loaded
into ________.
4.9 DPI stands for ________.
4.10 ________ photographs, drawings, text or company logos should not be used without
permission.
Answer
PART TWO
(Answer any FOUR questions)
5.a) What is meant by the Multimedia and Hypermedia? Distinguish between these two
concepts.
b) Why is file or data compression necessary for Multimedia activities, specially when
transmitted on the Internet?
c) Define antialiasing. Describe the advantages of applying ‘Antialiasing’ to graphics.
(5+5+5)
6.
a) What is MIDI? In what ways can MIDI be used effectively in Multimedia application?
b) What is Codec? Explain how a Codec functions.
(8+7)
7.
a) Give a definition of a Multimedia Authoring System. What key features should such a system
provide?
b) What is a Storyboard? Describe the advantages of using a storyboard.
c) What is meant by fonts? Differentiate between bitmap fonts and vector fonts.
(5+5+5)
8.
a) Give three examples of multimedia input devices.
b) What is the mechanism of digitized sound? How does the computer reconstruct sound wave
from a sample data?
c) What is animation? Explain the concept of key frames in designing animations.
(5+5+5)
9. Differentiate between (any three) of the following:
a) Plain text, Formatted text and Cyper text
b) Lossless and Lossy Compression
c) Cel animation and Path animation
d) Analog sound and Digital sounds
(3x5)
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