Objective of the Course
This course aims to introduce the fundamental elements of multimedia. It will provide anunderstanding of the fundamental elements in multimedia. The emphasis will be on learning
the representations, perceptions and applications of multimedia. Software skills and hands
on work on digital media will also be emphasized. On completion of the subject, the
students will understand the technologies behind multimedia applications and master the
skills for developing multimedia projects. After successfully completing the module student
should be able to:
- Summarize the key concepts in current multimedia technology.
- Create quality multimedia software titles.
Outline of Course
S.
No.
|
Topic
|
Minimum number of
hours
|
1
|
Introduction to Multimedia
|
8
|
2
|
Computer Fonts and Hypertext
|
10
|
3
|
Audio fundamentals and representations
|
10
|
4
|
Image Fundamentals and representations
|
10
|
5
|
Video and Animation
|
10
|
6
|
Multimedia Authoring
|
12
|
Lectures
=
|
60
|
|
Practical/tutorials
=
|
60
|
|
Total
=
|
120
|
Detailed Syllabus
1. Introduction to Multimedia - 08Hrs.
What is multimedia, Components of multimedia, Web and Internet multimedia applications,
Transition from conventional media to digital media.
2. Computer Fonts and Hypertext - 10 Hrs.
Usage o f text in Multimedia, Families and faces of fonts, outline fonts, bitmap fonts
International character sets and hypertext, Digital fonts techniques.
3. Audio fundamentals and representations - 10 Hrs.
Digitization of sound, frequency and bandwidth, decibel system, data rate, audio file format,
Sound synthesis, MIDI, wavetable, Compression and transmission of audio on Internet,
Adding sound to your multimedia project, Audio software and hardware.
4. Image fundamentals and representations - 10 Hrs.
Colour Science , Colour, Colour Models, Colour palettes, Dithering, 2D Graphics, Image
Compression and File Formats :GIF, JPEG, JPEG 2000, PNG, TIFF, EXIF, PS, PDF, Basic
Image Processing [ Can Use Photoshop ], Use of image editing software, White balance
correction, Dynamic range correction, Gamma correction, Photo Retouching.
5. Video and Animation - 10 Hrs.
Video Basics , How Video Works, Broadcast Video Standards, Analog video, Digital video,
Video Recording and Tape formats, Shooting and Editing Video (Use Adobe Premier for
editing), Video Compression and File Formats. Video compression based on motion
compensation, MPEG-1, MPEG-2, MPEG-4, MPEG-7, MPEG-21, Animation: Cell
Animation, Computer Animation, Morphing.
6. Multimedia Authoring - 12 Hrs.
Multimedia Authoring Basics, Some Authoring Tools, Macromedia Director & Flash.
Note: The aim of the syllabus is to provide orientation as regard to uses of
Multimedia. Practical Assignments may be handled using Multimedia tools,
such as Flash, Dreamweaver, Photoshop etc. or any other open source
multimedia tools.
RECOMMENDED BOOKS
MAIN READING
1. Tay Vaughan, “Multimedia making it work”, Tata McGraw-Hill, 2008.
2. Rajneesh Aggarwal & B. B Tiwari, “ Multimedia Systems”, Excel Publication, New
Delhi, 2007.
3. Li & Drew, “ Fundamentals of Multimedia” , Pearson Education, 2009.
SUPPLEMENTARY READING
1. Parekh Ranjan, “Principles of Multimedia”, Tata McGraw-Hill, 2007
2. Anirban Mukhopadhyay and Arup Chattopadhyay, “Introduction to Computer Graphics
and Multimedia”, Second Edition, Vikas Publishing House.
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