Wednesday 12 May 2021

Solved : January 2020 M4.2-R4: INTRODUCTION TO MULTIMEDIA

 Solved : January 2020  M4.2-R4: INTRODUCTION TO MULTIMEDIA

Part One

(Answer All Questions)

1.Each  question below  gives  multiple choice of answers. Choose the most appropriate one and enter in the “OMR” answer sheet supplied with the question paper, following instructions therein.
(1x10=10)

1.1 : __________refers to any type of application or presentation that involves more than one type of media, such as text, graphics, video, animation, and sound.
(A) An executable file
(B) Desktop publishing
(C) Multimedia
(D) Hypertext

1.2 : One of the disadvantages of multimedia is:
(A) cost (B) adaptability
(C) usability (D) relativity

1.3 : The text color in a presentation should contrast with the color.
(A) CPU    (B) frame 
(C) stack  (D) background

1.4 : Images included in many software titles are called _.
(A) clipart
(B) popups
(C) .jpg files
(D) .tiff files

1.5 : A smaller version of an image is called a :
(A) clipart
(B) bitmap
(C) portable network graphic
(D) thumbnail

1.6 : The process of planning your multimedia presentation is known as a :
(A) design
(B) storyboard
(C) development
(D) layout

1.7 : In slide __________ view, you see the entire presentation displayed in miniature form. This view is used to arrange the slides in your presentation, as well as, to add animations, transitions and timing.
(A) arranger
(B) creator
(C) shaper
(D) sorter

1.8 : The slide __________ controls text characteristics, background color and special effects, such as shadowing and bullet style.
(A) presentation (B) master
(C) show (D) sorter

1.9 : Designed to create a particular look, a contains color schemes, slide and title masters with custom formatting and fonts styles.
(A)    template (B)    presentation
(C)    slide (D)   background

1.10: Adding __________ to objects on your slides not only controls the flow of information, but adds interest to your presentation.
(A)    background        (B)     transition
(C)     animation (D)   popups


2. 2. Each statement below is either TRUE or FALSE. Choose the most appropriate one and enter your choice in the “OMR” answer sheet supplied with the question paper, following instructions therein.
 (1x10=10)

2.1 The combination of text, graphic and audio elements into a single collection or presentation is called multimedia.

2.2 Collection of images rapidly displayed to provide visual change over time is called animation.

2.3 Agent programs that run in the background is called Acoustics.

2.4 Animation occurring in three axes x, y, and z is called 3-D animation.

2.5 HTTP protocol does not provide rules for requesting, sending, and closing documents between two computers on the internet.

2.6 Multiple users can simultaneously receive the same data streams without duplication of data across the Internet is called multicast.

2.7 NTSC stands for : National Television Standard Committee.

2.8 Multiple users can simultaneously receive the same data streams without duplication of data across the Internet is called unicast.

2.9 The spiral path of video tape across the titled head of a video tape recorder is called helical scan.

2.10 PAL stands for : Phase Alternate Line.

Answer


3.3. Match words and phrases in column X with the closest related meaning of word(s)/ phrase(s) in column Y. Enter your selection in the “OMR” answer sheet supplied with   the question paper, following instructions therein.
(1x10=10)

X

Y

3.1

image processing software

A.

Stores a picture as a collection of lines and shapes

3.2

painting software

B.

can create pixels on the screen with a pointing

device.

3.3

painting management software

C.

can eliminate “red eye” and brush away

blemishes.

3.4

drawing software

D.

can create objects or models that can be stretched.

3.5

3-D modeling softare

E.

simplify and automate capturing, organizing and

editing digital images.

3.6

video editing software

F.

automates the creation of visual aids for lectures.

3.7

compression software

G.

squeezes data into smaller sizes.

3.8

sequencing software

H.

used to imitate music and used with MIDI.

3.9

CAD

I.

used to control the manufacturing of parts.

3.10

Multimedia authoring software

J.

desktop publishing and interactive multimedia

authoring software.

 

 

K.

using 3-D and or 2-D shapes of images.

 

 

L.

to maintain the whole software.

 

 

M.

follows low coupling high cohesion



4. Each statement below has a blank space to fit one of the word(s) or phrase(s) in the list below. Choose the most appropriate option, enter your choice in the “OMR” answer sheet supplied with the question paper, following instructions therein.
(1x10=10)

A.

RESOLUTION

B.

IMAGE PROCESSING

SOFTWARE

C.

RAM

D.

VECTOR OR OBJECT ORIENT

E.

MORPHING

F.

COMPRESSION

G.

PIXEL

H.

REAL TIME

I,

LOSSLESS

J.

DOTS PER INCH

K.

BITMAPPED

L.

SCALING

M.

BIT DEPTH OR COLOR DEPTH

 

 

 

 



4.1 A(n)_______is a tiny dot of white, black, or color arranged in rows on a monitor.

4.2 Painting programs create_______graphics.

4.3 The number of bits devoted to each pixel is called_______.

4.4 The clarity of a monitor is known as_______.

4.5 DPI stands for_______.

4.6 _______allows a photographer to manipulate digital photos and other high-resolution images with tools like those found in paint programs.

4.7 When a digital image is currently being viewed on a computer screen, it is actively loaded into _______.

4.8 _______graphic software stores a picture not as a collection of dots, but as a collection of lines and shapes.

4.9 When computers act in_______, they are displaying multimedia at the same time they are being created.

4.10 When a video clip merges and transforms into another image it is known as _______ 


Part Two

(Answer Any Two)

5.
(a) What do you mean by multimedia explain features of multimedia with suitable Example.
(b) Give an account on audio file format and explain advantage of multimedia.
(9+6)

6.
Discuss about the MIDI working methods with suitable example.
(b) Explain about memory storage devices.
(c) Explain the input devices used in multimedia.
(5+5+5)

7.
(a)What are the various stage involved in MM project. Explain in brief.
(b) What is data compression, explain any one data compression technique which is useful in multimedia with the help of an example.
(c) Explain hypermedia message components. Also explain briefly about hypermedia linking and embedding.

8.
(a) What Multimedia Authoring paradigms exist? Describe each paradigm briefly.

(b) Writes a short note on the following :
(i) Mobile messaging
(ii) HDTV
 
(5+5+5)

9.
What is animation and explain the sub classification available in multimedia animation with suitable
example.
(b) What is RAID technology and what advantages does it offer as a medium for the storage and delivery of large data ?
(c) Briefly explain, clearly identifying the differences between them, how entropy coding and transform
coding techniques work for data compression.

(5+5+5)

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